Sphero - Robot Programming.

 

The fun starts now!

This is teamwork, with groups of up tp five members participating.

These 12 exercises are to test your Sphero programming skills.

You need to complete all of them, in the order shown.

You also need to create a progressive visual EFolio, which requires video and text input.

Before you run the Sphero, test your work area and ensure you stay within it and do not disturb others. All lessons must be within the classroom, so not to disturb other classes!

Aiming the Sphero. Students need to set the orientation, which is the direction of 0 degrees heading for Sphero.

It’s important that they get this right so that the Sphero will follow the correct path and not bump into anything.

To do this, they need to adjust the blue ”tail light” so that it is pointing directly at them. If they do this correctly, then the Sphero will roll directly away from them.

Check for obstacles that could interfere with your Sphero program working. Obstacles include other students, chair and table legs.

Index Page

Exercises to complete

EFolio